Games company founders and execs are sometimes surprised when they learn that VGTR claims are not always paid out in cash (especially when that cash is sorely needed to prop up the studio’s runway).
Let’s look at a high level studio lifecycle to help explain.
👉 Pre-revenue / development phase
During the pre-revenue phase, the company will be operating at a loss. In this situation, VGTR will always be paid out in cash.
❗However - a note of caution here:
If you have any outstanding HMRC liabilities such as PAYE/NICs, VAT or Corporation Tax, HMRC will net the claim off against the outstanding liability. One to watch out for if you have HMRC debts.
👉 Post Release
When the game has been released, you will hopefully start to see revenue coming in to the company. If your total costs are greater than the revenue (ie: you are operating at a taxable loss), you will still receive the VGTR claim in cash.
When the company starts operating at a profit, and therefore you have Corporation Tax payable, depending on the size of your taxable profit two things may happen:
🔺Remember
VGTR claims are made as part of your Corporation Tax return. If there is corporation tax to pay, this will be payable first before any pro-rated VGTR claim can be paid in cash.
If your company operates in the Games and Interactive Entertainment Industry and you’d like to see if we’d be a good fit for each other, please get in touch to arrange a free discovery call.
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